The objective of this course is to provide artists and creators with the necessary knowledge to create their own online dossier that allows them to show their work and gain more visibility. For this, the WordPress CMS system will be used. The basic concepts of creation, design and maintenance will be explained. What are CMS and how do they work?
Sound landscape workshop: focused on introducing the world of field recordings and the soundscape through a theoretical-practical methodology.
Microphony workshop*: different creative uses of microphony will be explored + basic electronic session to build several types of microphones. *The price includes material.
The objective of this workshop is to use the technique of laser cutting and modular design to generate flat or three-dimensional surfaces, without initial size limit, known as “seamless”. From simple geometries, we can assemble flexible complex systems to create different textures and combinations
Aimed at anyone who has an interest in programming PYTHON language applied to Touch Designer software and believes that it can be useful for their projects, creative or functional. Audiovisual art, installations, architecture, designers, interactive designers, etc.
Pequeña cápsula para la inciciación a la programación creativa mediante la configuración y puesta en marcha de proyectos mediante el framework OpenFrameworks, basado en la sintaxtis de Processing pero mucho más potente, debido a su más bajo nivel (C++). De manera informal, intentaremos recorrer todos los rincones básicos para iniciarse en sus posibilidades.
Theoretical-practical workshop aimed at anyone interested in digital manufacturing, the DIY environment and anyone interested in computer-aided design technologies.
Medium/advanced level. For proper follow-up it is vital to provide some minimum knowledge and some experience with other programs for VJ (Arkaos, Resolume, Modul8 etc.) Aimed to Vj’s, visual artists, crazy musicians, illuminators or anyone who has a visual project in hand live and live
Workshop oriented to work with the application of Derivative, a software application in real time, used by artists and audiovisual creatives. The basic principles for the creation of interactive systems, reactive audiovisual content, multimedia applications and creative coding will be examined.
We will enter the world of video game development and interactive experiences with Unity3D and combine this powerful tool with visual recognition or hardware programs to integrate it into our projects and create unique and complete experiences.
INTRODUCCIÓN A LA PROGRAMACIÓN VISUAL CON TOUCHDESIGNER, impartido por Javier Álvarez Bailén
UNITY AND BEYOND, Impartido por Lucía Segurajauregui y Toni Jaume
Ambos talleres serán intensivos de 2 días/ fin de semana